From what I read about history of games.
Game developers have difficult time making an original game as most games have
fundamental genre to it such as; action, adventure, role playing, simulation, strategy, sports and other genres.
There are endless possibilities in creating a game, an entire universe of it own. Learning non electronic game would benefit students and beginners the concept of game design. Non electronic games are basic in game play where else video games fill with complexity of codes. Example of a non electronic games;
- Snakes and Ladders
- Monopoly
- UNO
- Chess
- Rich Dad Poor Dad
- Dungeons and Dragons
- Lego
- Jenga
- Bey blades
Non electronic games are made mostly for kids and family and stay far more longer than electronic games. Non electronic games doesn't require much rules comparing to electronic